![]() ![]() You choose between a few different weapons and skills to determine your playstyle, but you're ultimately always going to be playing through Victor's story as Victor, and I'm doubtful I would be able to play it multiple times just to see the other skills. Victor Vran is a better experience with much more theoretical replayability due to its mechanics and build customization options, but I'd call it more of a hack'n'slash than an ARPG. ![]() It plays like a single-player campaign with a thin veneer of ARPG mechanics with no interest in being a full-fledged ARPG. I'd rate the replayability very, very low and the complexity/interest of skills as below par for ARPGs. The other skills were not interesting enough to bother using and the game was not interesting enough to bother playing again to try the other class. I played a rifle build and all I ended up doing was left clicking through the game. Helsing was very shallow in build creation and skill use. ![]() I have all three (if you're referring to the first Van Helsing title) and for comparison I put 12.5 hours into Helsing, 2.5 hours into Vran, and 483 hours into Grim Dawn (so far). Topic Filtersĭifferent games entirely, and it depends on what you want out of your ARPGs. Released in 2016, it currently has two expansions: Ashes of Malmouth and Forgotten Gods. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence. Grim Dawn is an action role-playing game for the PC, developed by veterans of Iron Lore Entertainment, the creators of Titan Quest.Įnter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. ![]()
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